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//
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// FUSceneView.h
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// FULiveDemo
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//
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// Created by 刘洋 on 2017/8/15.
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// Copyright © 2017年 刘洋. All rights reserved.
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//
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#import <GLKit/GLKit.h>
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typedef NS_ENUM(NSInteger, FUGLDisplayViewOrientation) {
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FUGLDisplayViewOrientationPortrait = 0,
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FUGLDisplayViewOrientationLandscapeRight = 1,
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FUGLDisplayViewOrientationPortraitUpsideDown = 2,
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FUGLDisplayViewOrientationLandscapeLeft = 3,
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};
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typedef NS_ENUM(NSInteger, FUGLDisplayViewContentMode) {
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/* 等比例短边充满 */
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FUGLDisplayViewContentModeScaleAspectFill = 0,
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/* 拉伸铺满 */
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FUGLDisplayViewContentModeScaleToFill = 1,
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/* 等比例长边充满 */
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FUGLDisplayViewContentModeScaleAspectFit = 2,
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};
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@class FUGLDisplayView;
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@protocol FUGLDisplayViewGestureDelegate <NSObject>
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- (void)displayView:(FUGLDisplayView *)displayView panMovedWithTranslation:(CGPoint)translation translationDelta:(CGPoint)translationDelta gestureState:(UIGestureRecognizerState)gestureState;
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- (void)displayView:(FUGLDisplayView *)displayView pinchMovedWithScale:(CGFloat)scale scaleDelta:(CGFloat)scaleDelta gestureState:(UIGestureRecognizerState)gestureState;
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@end
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@interface FUGLDisplayView : UIView
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@property (nonatomic, assign) FUGLDisplayViewContentMode contentMode;
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// 设置视频朝向,保证视频总是竖屏播放
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@property (nonatomic, assign) FUGLDisplayViewOrientation orientation;
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@property (nonatomic, weak) id<FUGLDisplayViewGestureDelegate> gestureDelegate;
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@property (nonatomic, assign) NSInteger disapplePointIndex;
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@property (nonatomic, assign) BOOL alphaEnable;
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- (void)setDisplayFramebuffer;
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- (void)displayPixelBuffer:(CVPixelBufferRef)pixelBuffer;
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- (void)displayImageData:(void *)imageData withSize:(CGSize)size;
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- (void)displayPixelBuffer:(CVPixelBufferRef)pixelBuffer withLandmarks:(float *)landmarks count:(int)count;
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- (void)presentFramebuffer;
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- (void)displayTexture:(int)texture withTextureSize:(CGSize)textureSize;
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/// 点位取色
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/// @param point glView上的点坐标
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- (UIColor *)colorInPoint:(CGPoint)point;
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@end
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