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159
Example/SellyCloudSDK/Live/Beauty/FURenderKit.framework/Headers/FUStruct.h
Executable file
159
Example/SellyCloudSDK/Live/Beauty/FURenderKit.framework/Headers/FUStruct.h
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//
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// FUPosition.h
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// FUAvatarSDK
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//
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// Created by ly-Mac on 2020/11/24.
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//
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#import <UIKit/UIKit.h>
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/* Definition of `FU_EXTERN'. */
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#if !defined(FU_EXTERN)
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# if defined(__cplusplus)
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# define FU_EXTERN extern "C" __attribute__((visibility("default")))
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# else
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# define FU_EXTERN extern __attribute__((visibility("default")))
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# endif
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#endif /* !defined(FU_EXTERN) */
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/* Definition of `FU_EXTERN'. */
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#if !defined(FU_INLINE)
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# if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
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# define FU_INLINE inline
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# elif defined(__cplusplus)
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# define FU_INLINE inline
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# elif defined(__GNUC__)
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# define FU_INLINE __inline__
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# else
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# define FU_INLINE
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# endif
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#endif
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/* Definition of the `FU_BOXABLE'. */
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#if defined(__has_attribute) && __has_attribute(objc_boxable)
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# define FU_BOXABLE __attribute__((objc_boxable))
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#else
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# define FU_BOXABLE
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#endif
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struct FUAuthPack {
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char *authData;
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int authDataSize;
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};
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typedef struct FUAuthPack FUAuthPack;
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FU_EXTERN FUAuthPack FUAuthPackMake(char *authData, int authDataSize);
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#pragma mark - FUPosition
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struct FUPosition {
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float x;
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float y;
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float z;
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};
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typedef struct FU_BOXABLE FUPosition FUPosition;
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FU_EXTERN FUPosition FUPositionMake(float x, float y, float z);
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FU_EXTERN FUPosition FUPositionMakeWithX(FUPosition position, float x);
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FU_EXTERN FUPosition FUPositionMakeWithY(FUPosition position, float y);
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FU_EXTERN FUPosition FUPositionMakeWithZ(FUPosition position, float z);
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FU_EXTERN BOOL FUPositionIsEqual(FUPosition position1, FUPosition position2);
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#pragma mark - FUColor
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struct FUColor {
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double r;
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double g;
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double b;
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double a;
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};
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typedef struct FUColor FUColor;
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FU_EXTERN FUColor FUColorMake(double r, double g, double b, double a);
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FU_EXTERN FUColor FUColorMakeWithR(FUColor color, double r);
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FU_EXTERN FUColor FUColorMakeWithG(FUColor color, double g);
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FU_EXTERN FUColor FUColorMakeWithB(FUColor color, double b);
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FU_EXTERN FUColor FUColorMakeWithA(FUColor color, double a);
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FU_EXTERN FUColor FUColorMakeWithUIColor(UIColor *color);
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FU_EXTERN BOOL FUColorIsEqual(FUColor color1, FUColor color2);
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#pragma mark - FURGBColor
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struct FURGBColor {
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float r;
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float g;
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float b;
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};
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typedef struct FU_BOXABLE FURGBColor FURGBColor;
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FU_EXTERN FURGBColor FURGBColorMake(float r, float g, float b);
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FU_EXTERN FURGBColor FURGBColorMakeWithR(FURGBColor color, float r);
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FU_EXTERN FURGBColor FURGBColorMakeWithG(FURGBColor color, float g);
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FU_EXTERN FURGBColor FURGBColorMakeWithB(FURGBColor color, float b);
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FU_EXTERN FURGBColor FURGBColorMakeWithUIColor(UIColor *color);
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FU_EXTERN FURGBColor FURGBColorMakeWithNSData(NSData *data);
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FU_EXTERN BOOL FURGBColorIsEqual(FURGBColor color1, FURGBColor color2);
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#pragma mark - FUBlendshape
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struct FUBlendshape {
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float *expression;
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int expressionCount;
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};
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typedef struct FUBlendshape FUBlendshape;
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FU_EXTERN FUBlendshape FUBlendshapeMake(float *expression, int expressionCount);
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#pragma mark - FUBlendshapeWeight
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struct FUBlendshapeWeight {
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float *expressionWeight;
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int expressionCount;
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};
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typedef struct FUBlendshapeWeight FUBlendshapeWeight;
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FU_EXTERN FUBlendshapeWeight FUBlendshapeWeightMake(float *expressionWeight, int expressionCount);
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struct FUShadowBias {
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float uniformBias;
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float normalBias;
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};
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typedef struct FUShadowBias FUShadowBias;
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FU_EXTERN FUShadowBias FUShadowBiasMake(float uniformBias, float normalBias);
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struct FUGestureID {
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int left;
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int right;
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};
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typedef struct FUGestureID FUGestureID;
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struct FUPixelBufferInfo {
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OSType format;
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CGSize size;
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size_t stride0;
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size_t stride1;
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size_t dataSize;
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};
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typedef struct FUPixelBufferInfo FUPixelBufferInfo;
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FU_EXTERN FUPixelBufferInfo FUPixelBufferInfoMake(CVPixelBufferRef pixelBuffer);
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struct FULandMark {
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double *landMarks;
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int landMarksCount;
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};
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typedef struct FULandMark FULandMark;
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FU_EXTERN FULandMark FULandMarkMake(double *landMarks, int landMarksCount);
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#pragma mark - LABColor
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struct FULABColor {
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float l;
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float a;
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float b;
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};
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typedef struct FULABColor FULABColor;
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FU_EXTERN FULABColor FULABColorMake(float l, float a, float b);
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FU_EXTERN FULABColor FULABColorMakeWithL(FULABColor color, float l);
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FU_EXTERN FULABColor FULABColorMakeWithA(FULABColor color, float a);
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FU_EXTERN FULABColor FULABColorMakeWithB(FULABColor color, float b);
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FU_EXTERN BOOL FULABColorIsEqual(FULABColor color1, FULABColor color2);
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extern FULABColor FULABColorInvalid;
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extern FURGBColor FURGBColorInvalid;
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